Skip to main content

Table 1 Demographic and clinical baseline characteristics of the participants

From: Virtual reality in the management of patients with low back and neck pain: a retrospective analysis of 82 people treated solely in the metaverse

 

N = 82

Age (years), mean ± SD

55.8 ± 14.4

Gender (self-selected), n (%)

 Female

54 (66.7)

 Male

23 (28.4)

 Non-binary/other

4 (4.9)

Days in treatment, mean ± SD

127.1 ± 68.3

Total appointments, mean ± SD

22.7 ± 12.6

Total number of treatments in the metaverse, mean ± SD

186.2 ± 213.4

Number of virtual sessions with a clinician for each app used, mean ± SD

 Light Punch

5.9 ± 7.9

 Luna

1.2 ± 1.9

 Color Match

14.8 ± 19.7

 Memorize

5.5 ± 10.2

 Balloon Blast

24.7 ± 20.4

 Rotate

11.2 ± 12.7

Number of virtual sessions in the metaverse without a clinician for each app used, mean ± SD

 Light Punch

9.0 ± 20.3

 Luna

5.3 ± 11.5

 Color Match

23.9 ± 44.5

 Memorize

12.1 ± 35.4

 Mindset

6.7 ± 9.7

 Balloon Blast

35.8 ± 51.8

 Rotate

20.3 ± 40.7

 Reducept

6.3 ± 20.8

  1. SD standard deviation, app application