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Table 1 Key themes and sub-themes

From: A focus group study of therapists’ views on using a novel neuroanimation virtual reality game to deliver intensive upper-limb rehabilitation early after stroke

Theme

Sub-themes

1. Perceived mechanism by which NAT might work

Immersion, motivation, interdependency of NAT and therapists, changing focus of treatment

2. Observed effects of intensive NAT

Carry over to better function of the upper-limb, wider physical, cognitive and visual benefits beyond the upper-limb

3. Implementation of NAT in the trial and in wider practice

Real and perceived barriers, resources and training, patient selection